/*
 * @(#)Unit.java 	1.0 2010/07/12
 * 
 * Copyright guyven and David Croft
 */
package com.iawg.attrition.game.units;


/**
 * The class is a template for buildings.
 * 
 * @author guyven
 * @author William David Croft Jr.
 * @version 1.0 2010/07/12
 */
public class Building extends Unit {// extends Actor implements Targetable, Tangible, Movable<Float>{

//	@Override
//	public Float getAcceleration() {
//		return 0;
//	}
//
//	@Override
//	public Float getSpeed() {
//		return speed;
//	}
//
//	@Override
//	public void setAcceleration(Float acceleration) {
//		this.acceleration = acceleration;
//	}
//
//	@Override
//	public void setSpeed(Float speed) {
//		this.speed = speed;
//	}
}